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121. API broken? - in Test Server Feedback [original thread]
When I open my skill tree I miss a few pieces of information... A few lines from my API request: Originally by: API Output <rowset name="skills" key="typeID" columns="typeID,skillpoints,level,unpublished"> <row typeID="11584" skil...
- by Katana Seiko - at 2008.03.29 18:48:00
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122. Eve Shopping Cart - in Test Server Feedback [original thread]
Well, the problem is that the item you wanted is gone when you want to buy it. A reservation of Items could be abused - when you've set up a sell order a little bit higher all you'd have to do is reservate all of the cheaper items until yours are ...
- by Katana Seiko - at 2008.03.29 18:42:00
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123. Eve Shopping Cart - in Test Server Feedback [original thread]
You know, the Cart is called "Quickbar" in EVE... --- This is your Captain speaking. Thank you for flying with our spaceline. Please remain seated until the ship has completely burned out. Thank you.
- by Katana Seiko - at 2008.03.27 15:07:00
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124. Stop popping me out of stations at full-speed! - in Test Server Feedback [original thread]
Well, a different exit for freighters and having the freighters stop outside stations would be a good thing... --- This is your Captain speaking. Thank you for flying with our spaceline. Please remain seated until the ship has completely burned ou...
- by Katana Seiko - at 2008.03.26 22:55:00
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125. Empire ganking, plz CCP make it a bit more challenging - in Test Server Feedback [original thread]
Well, there's two possible changes: The Empires would be quite ****ed if you pirate in their area - a standing loss with them and a little fight group from them would make sense... It can't be right to run through high sec 1.0 or 0.9 just to get ...
- by Katana Seiko - at 2008.03.26 22:53:00
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126. Overview Bug (now classed as exploit) - in Test Server Feedback [original thread]
I read about the bug with an overview bug in this news... I had some strange container swap a few days ago (I actually didn't see anyone swap the container... Might be the thing that's named here...) - can someone please go into a little more deta...
- by Katana Seiko - at 2008.03.26 22:41:00
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127. Choosing Ship after Clone Jump - in Test Server Feedback [original thread]
Well, the timer is there because it needs some time before the node you're on fully knows you... Some Dev spoke about reducing the time to 20s with the new hardware - but I guess that's about the fastest possible today... --- This is your Captain ...
- by Katana Seiko - at 2008.03.25 14:23:00
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128. Current: Outdated Clone = Loos of SP = Loss of money - Possible fix? - in Test Server Feedback [original thread]
Some people like the fact that it's easy to "hurt" the other players - okay... No problem with that... The Problem I have with it is the fact that loosing 100$ is too easy... The system I offered means four more values - but no additional load. SP...
- by Katana Seiko - at 2008.03.25 14:06:00
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129. Please remove mining missions. - in Test Server Feedback [original thread]
Well, looks like you're a good fighter but you still lack skill... I love mining missions - but I'm a miner... And as you get the chance to run into mining missions I got the chance to run into fighting missions... Do you want me to complain about...
- by Katana Seiko - at 2008.03.23 22:26:00
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130. Current: Outdated Clone = Loos of SP = Loss of money - Possible fix? - in Test Server Feedback [original thread]
Currently when you have an outdated clone you loose SP when you die. That's about the same as if you loose money. Money that you invested in months of training... How about fixing it like that: When you die and your clone is outdated, you still l...
- by Katana Seiko - at 2008.03.23 11:14:00
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131. Running dual client now impossible. patch messed up graphics engine. - in Test Server Feedback [original thread]
Well, I have a simple Athlon x2 3500+, 3GB RAM and a GeForce 8800 GTS 640, running on Vista x64... I can run two Clients in windowed mode without any heavy FPS drop (125 FPS one client, 115 FPS two clients)... I have no graphics errors - I can eve...
- by Katana Seiko - at 2008.03.23 10:46:00
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132. Drone Sentient Spawns - in Test Server Feedback [original thread]
Actually, they aren't THAT rare... Seems like you weren't very lucky lately... Actually, if you're lucky, you'll get blueprints for 'Augmented' drones... They are worth a lot... --- This is your Captain speaking. Thank you for flying with our spac...
- by Katana Seiko - at 2008.03.23 10:40:00
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133. One galactic map environment? - in Test Server Feedback [original thread]
Well, it's definetely planned to do that, but until the EVE Cluster is as powerful as maybe BlueGene there's nowhere enough power to offer that kind of environment for 40.000 players... Let's hope that CCP will be able to get themselves a supercom...
- by Katana Seiko - at 2008.03.22 22:54:00
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134. Ship Visible Distance - in Test Server Feedback [original thread]
Up to now, every ship can be seen at a distance of about 300 to 350 km. How about changing that aspect a little? Maybe put that in line with signature radius - you could see capitals from a distance of maybe 350km, freighters and battleships from ...
- by Katana Seiko - at 2008.03.21 11:27:00
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135. EVE with Vista SP1 - in Test Server Feedback [original thread]
Hi everyone. I don't know if you already noticed, but Microsoft released the final Service Pack 1 for Vista. Wave0 will handle english and 5 other languages (German, French, Italian, Spanish, Portuguese). You can get it directly from Microsoft . ...
- by Katana Seiko - at 2008.03.19 01:47:00
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136. Overview repositioning after undocking...known issue? - in Test Server Feedback [original thread]
I bugreported that one... the tabbed overview is more bugged than the whole window management was alone... --- This is your Captain speaking. Thank you for flying with our spaceline. Please remain seated until the ship has completely burned out. T...
- by Katana Seiko - at 2008.03.16 09:06:00
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137. Graphical Problem With Moon After Undocking - in Test Server Feedback [original thread]
That's because moons aren't something flat anymore... However, it seems like some stations were placed too close to a moon... --- This is your Captain speaking. Thank you for flying with our spaceline. Please remain seated until the ship has compl...
- by Katana Seiko - at 2008.03.13 15:16:00
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138. BPC Color - in Test Server Feedback [original thread]
Actually, they allready are getting a query for attributes everytime you open the hangar. There won't be much of an increase if you ask for 5 instead of 4 informations about them, as it's only a bit (copy/original is a boolean variable) you ask fo...
- by Katana Seiko - at 2008.03.10 15:52:00
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139. Give us a boost: Give us back "deliver to"... - in Test Server Feedback [original thread]
A few patches ago we had an option... When a member had the role of Security Officer and docked at a station where his corp had an office, he had an additional option on his stuff: He could deliver the item directly to an other member's hangar. W...
- by Katana Seiko - at 2008.03.09 22:33:00
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140. Any Word on the Jove - in Test Server Feedback [original thread]
Actually, I don't believe they will bring back the jovians before ambulation... They just don't give any love to the Jovians... Kinda never did... --- This is your Captain speaking. Thank you for flying with our spaceline. Please remain seated unt...
- by Katana Seiko - at 2008.03.09 22:25:00
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